
Naomi (she/her)
Technical Artist
Naomi is a Technical and Visual Artist with a passion for natural environments, animals, and mythology. Specializing in creature design, sculpting, and rigging for animation in 3D projects, she has experience in both 3D and 2D game development, as well as playtesting in VR, and teaching 3D modelling to aspiring game developers. Naomi studied English and Philosophy at the University of Auckland before earning a Bachelor of Creative Technologies in Game Development at Media Design School, later honing her skills with further study under film and CG artists at CG Master Academy. At Four-Eyed Princess, Naomi brings her experience in visual arts and worldbuilding to Hine, working in-engine and crafting environments, props and UI art while assisting with the learning process for team members new to game development and Unity Engine. You can check out her other work here.